/*** 
This is the menu creation code - place it right after you body tag
Feel free to add this to a stand-alone js file and link it to your page.
**/

//Extra code to find position:
function findPos(LayerName,divName){

  if(bw.ns4){   //Netscape 4
    x = document.layers[layerName].pageX;
    y = document.layers[layerName].pageY;
  }else{

 //other browsers
    x=0; y=0; var el,temp
    el = bw.ie4?document.all[divName]:document.getElementById(divName);
    if(el.offsetParent){
      temp = el
      while(temp.offsetParent){ //Looping parent elements to get the offset of them as well
        temp=temp.offsetParent; 
        x+=temp.offsetLeft
        y+=temp.offsetTop;
      }
    }
    x+=el.offsetLeft
    y+=el.offsetTop
  }
  //Returning the x and y as an array
  return [x,y]
}

pos = findPos("layerMenu","divMenu")
pos2 = findPos("layerMenu2","divMenu2")
pos3 = findPos("layerMenu3","divMenu3")

//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

//Menu properties   
oCMenu.pxBetween=2
//Using the cm_page object to place the menu ----
oCMenu.fromLeft=pos[0]
oCMenu.fromTop=pos[1]
//We also need to "re place" the menu on resize. So:
//oCMenu.onresize="pos = findPos('layerMenu','divMenu'); oCMenu.fromLeft=pos[0]; oCMenu.fromTop=pos[1]"

oCMenu.rows=0
oCMenu.menuPlacement=0

oCMenu.offlineRoot="" 
oCMenu.onlineRoot=""
oCMenu.resizeCheck=1 
oCMenu.wait=850 
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=50

//Background bar properties
oCMenu.useBar=0
oCMenu.barWidth="menu"
oCMenu.barHeight="menu" 
oCMenu.barClass="clBar"
oCMenu.barX="menu"
oCMenu.barY="menu"
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=123
oCMenu.level[0].height=18 
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=1
oCMenu.level[0].borderY=1
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=1
oCMenu.level[0].offsetY=-1
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="right"


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].pxBetween=2
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=1
oCMenu.level[1].borderY=1
oCMenu.level[1].align="right" 
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"



/********************  Menu2.1  *******************/


//Menu object creation
oCMenu21=new makeCM("oCMenu21") //Making the menu object. Argument: menuname

//Menu properties   
oCMenu21.pxBetween=2
//Using the cm_page object to place the menu ----

oCMenu21.fromLeft=pos2[0]+offset21
oCMenu21.fromTop=pos2[1]
//We also need to "re place" the menu on resize. So:
//oCMenu21.onresize="pos2 = findPos('layerMenu2','divMenu2'); oCMenu21.fromLeft=pos2[0]+offset21; oCMenu21.fromTop=pos2[1]"

oCMenu21.rows=1
oCMenu21.menuPlacement=0

oCMenu21.offlineRoot=""
oCMenu21.onlineRoot=""
oCMenu21.resizeCheck=1 
oCMenu21.wait=850 
oCMenu21.fillImg="cm_fill.gif"
oCMenu21.zIndex=50

//Background bar properties
oCMenu21.useBar=0
oCMenu21.barWidth="menu"
oCMenu21.barHeight="menu" 
oCMenu21.barClass="clBar"
oCMenu21.barX="menu"
oCMenu21.barY="menu"
oCMenu21.barBorderX=0
oCMenu21.barBorderY=0
oCMenu21.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu21.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu21.level[0].width=122
oCMenu21.level[0].height=18
oCMenu21.level[0].regClass="cl2Level0"
oCMenu21.level[0].overClass="cl2Level0over"
oCMenu21.level[0].borderX=1
oCMenu21.level[0].borderY=1
oCMenu21.level[0].borderClass="cl2Level0border"
oCMenu21.level[0].offsetX=-41
oCMenu21.level[0].offsetY=1
oCMenu21.level[0].rows=0
oCMenu21.level[0].arrow=0
oCMenu21.level[0].arrowWidth=0
oCMenu21.level[0].arrowHeight=0
oCMenu21.level[0].align="bottom"


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu21.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu21.level[1].width=162
oCMenu21.level[1].regClass="cl2Level1"
oCMenu21.level[1].overClass="cl2Level1over"
oCMenu21.level[1].offsetX=-1
oCMenu21.level[1].offsetY=-1
oCMenu21.level[1].borderX=1
oCMenu21.level[1].borderY=1
oCMenu21.level[1].align="left" 
oCMenu21.level[1].borderClass="cl2Level1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu21.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu21.level[2].regClass="cl2Level2"
oCMenu21.level[2].overClass="cl2Level2over"
oCMenu21.level[2].borderClass="cl2Level2border"



/********************  Menu2.2  *******************/


//Menu object creation
oCMenu22=new makeCM("oCMenu22") //Making the menu object. Argument: menuname

//Menu properties   
oCMenu22.pxBetween=2
//Using the cm_page object to place the menu ----

oCMenu22.fromLeft=pos2[0]+offset22
oCMenu22.fromTop=pos2[1]
//We also need to "re place" the menu on resize. So:
//oCMenu22.onresize="pos2 = findPos('layerMenu2','divMenu2'); oCMenu22.fromLeft=pos2[0]+offset22; oCMenu22.fromTop=pos2[1]"

oCMenu22.rows=1
oCMenu22.menuPlacement=0

oCMenu22.offlineRoot=""
oCMenu22.onlineRoot=""
oCMenu22.resizeCheck=1 
oCMenu22.wait=850 
oCMenu22.fillImg="cm_fill.gif"
oCMenu22.zIndex=0

//Background bar properties
oCMenu22.useBar=0
oCMenu22.barWidth="menu"
oCMenu22.barHeight="menu" 
oCMenu22.barClass="clBar"
oCMenu22.barX="menu"
oCMenu22.barY="menu"
oCMenu22.barBorderX=0
oCMenu22.barBorderY=0
oCMenu22.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu22.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu22.level[0].width=122
oCMenu22.level[0].height=18
oCMenu22.level[0].regClass="cl2Level0"
oCMenu22.level[0].overClass="cl2Level0over"
oCMenu22.level[0].borderX=1
oCMenu22.level[0].borderY=1
oCMenu22.level[0].borderClass="cl2Level0border"
oCMenu22.level[0].offsetX=-1
oCMenu22.level[0].offsetY=1
oCMenu22.level[0].rows=0
oCMenu22.level[0].arrow=0
oCMenu22.level[0].arrowWidth=0
oCMenu22.level[0].arrowHeight=0
oCMenu22.level[0].align="bottom"


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu22.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu22.level[1].width=162
oCMenu22.level[1].regClass="cl2Level1"
oCMenu22.level[1].overClass="cl2Level1over"
oCMenu22.level[1].offsetX=1
oCMenu22.level[1].offsetY=-1
oCMenu22.level[1].borderX=1
oCMenu22.level[1].borderY=1
oCMenu22.level[1].align="right" 
oCMenu22.level[1].borderClass="cl2Level1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu22.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu22.level[2].regClass="cl2Level2"
oCMenu22.level[2].overClass="cl2Level2over"
oCMenu22.level[2].borderClass="cl2Level2border"




/********************  Menu3  *******************/


//Menu object creation
oCMenu3=new makeCM("oCMenu3") //Making the menu object. Argument: menuname

//Menu properties   
oCMenu3.pxBetween=2
//Using the cm_page object to place the menu ----

//oCMenu3.fromLeft=pos3[0]+offset3
oCMenu3.fromLeft=pos3[0]
oCMenu3.fromTop=pos3[1]
//We also need to "re place" the menu on resize. So:

//oCMenu3.onresize="pos = findPos('layerMenu','divMenu'); pos2 = findPos('layerMenu2','divMenu2'); pos3 = findPos('layerMenu3','divMenu3'); oCMenu.fromLeft=pos[0]; oCMenu.fromTop=pos[1]; oCMenu21.fromLeft=pos2[0]+offset21; oCMenu21.fromTop=pos2[1]; oCMenu22.fromLeft=pos2[0]+offset22; oCMenu22.fromTop=pos2[1]; oCMenu3.fromLeft=pos3[0]+offset3; oCMenu3.fromTop=pos3[1];"

oCMenu3.onafterresize="window.location.reload();"

oCMenu3.rows=0
oCMenu3.menuPlacement=0

oCMenu3.offlineRoot=""
oCMenu3.onlineRoot=""
oCMenu3.resizeCheck=1 
oCMenu3.wait=850 
oCMenu3.fillImg="cm_fill.gif"
oCMenu3.zIndex=150

//Background bar properties
oCMenu3.useBar=0
oCMenu3.barWidth="menu"
oCMenu3.barHeight="menu" 
oCMenu3.barClass="clBar"
oCMenu3.barX="menu"
oCMenu3.barY="menu"
oCMenu3.barBorderX=0
oCMenu3.barBorderY=0
oCMenu3.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu3.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu3.level[0].height=21
oCMenu3.level[0].width=179
oCMenu3.level[0].regClass="cl3Level0"
oCMenu3.level[0].overClass="cl3Level0over"
oCMenu3.level[0].borderX=0
oCMenu3.level[0].borderY=0
oCMenu3.level[0].borderClass="cl3Level0border"
oCMenu3.level[0].offsetX=2
oCMenu3.level[0].offsetY=2
oCMenu3.level[0].rows=0
oCMenu3.level[0].arrow=0
oCMenu3.level[0].arrowWidth=0
oCMenu3.level[0].arrowHeight=0
oCMenu3.level[0].align="bottom"


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu3.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu3.level[1].width=175
oCMenu3.level[1].height=15
oCMenu3.level[1].regClass="cl3Level1"
oCMenu3.level[1].overClass="cl3Level1over"
oCMenu3.level[1].borderX=1
oCMenu3.level[1].borderY=0
oCMenu3.level[1].align="right" 
oCMenu3.level[1].borderClass="cl3Level1border"